The Numbers Game - Pastors Paid By Popularity
A couple of weeks ago I reported on a 2006 salary survey which based pastoral salaries on a variety of factors including church attendance and size of offerings. Here's a church that's taking it one step further. They're paying assistant pastors according to how many people attend their ministries. So if your youth group has a lot of kids, you'll be paid accordingly. Never mind the fidelity of the message that you're preaching.
The blogger who reported this is awarding the church his fictitious "Worst Church Idea Of The Month Award". Here's what he had to say on his blog: "a pastor said to me that he loves to try new things, and [what's] the thing he's trying right now that he thinks is such a good idea? [drum roll, please - and brace yourself] he's paying his staff based on how many people, on average, attend the ministries they are in charge of. He grinned as he told me that, for example, one of the pastors has a fairly low monthly salary, because he's new and his particular ministry is average-sized; but if the ministry reaches x-amount on average, his pay will bump to another level, and at xx-amount, to another level, which is a great salary for their area. He said it's a great system because it builds self-motivation in automatically". I have to ask: What's the incentive for these pastors to be something other than a Kirby vacuum salesman? It's feast or famine for them, based on how good of an entertainer they are, and how "fun" their youth group is, etc. Lets face it, biblical teaching and sound doctrine are the big losers in such a system. Those things are just way too boring. What's going to get these pastors into the higher echelons of pay, will be those "gross games and outrageous activities" found on the Spiritual Junk Food website. Making proposals for a Chuckie-Cheese playground in your kids department should get your salary boosted. And of course, video games in your department would be a jackpot.
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